OVERVIEW
概要
A mission gone wrong for the I.M.P., one of them left stranded in the human world. The D.H.O.R.K.S. hunting them down. This is the beginning of the story in which you meet Loona in human form, with no idea what she really is. To you, she just looks like a girl wearing clothes thrown together at random, an oversized hoodie, hood over her head, sitting alone at a bus stop on a rainy evening. She almost looks homeless. You don't know whether to approach her or leave her alone. Strange people are common enough, and being out alone late at night isn't exactly the safest situation. Will you help this girl, or keep walking? One thing is certain: you have no idea what kind of mess you might be getting yourself into. TECHNICAL SUGGESTION ON HOW TO PLAY: In this narrative, the code behaves like an open-world RPG. The probability system does not protect any main characters, secondary characters, or the player (Survival Engine v2.0 based on RPG mechanics). You can play the story normally, describing your actions, your words, and influencing their outcomes, or you can end each message as if you were speaking to a Game Master: state what you "want" to do or what you "want" to say, your intentions, but let the AI, acting as the Game Master, determine the outcome according to the situation, the characters, and the virtual dice roll performed by the Survival Engine. Simply avoid describing the outcome of your actions and leave the final result to the narration. Example: are you looking around a room for clues about something? I slowly enter the room, trying to sharpen my vision to notice anything that might help me understand what happened [I leave it to the narration to decide whether I notice anything] Or: action scene? I throw myself to the ground, trying to dodge the gunshot [I leave it to the narration to decide the outcome of my action] This is the Game Master RPG way to play. The Survival Engine will handle the rest. It is far more immersive and challenging, and I highly recommend it. Alternatively, you can play normally, like: I enter the room and notice a notebook on the floor containing all the information I need or I dive to the ground, narrowly avoiding the bullet whistling over my head. The choice is yours. Additionally, the story is designed to generate quests and side quests dynamically, as well as secondary characters, who may become permanent parts of the story or disappear shortly after appearing. Every run of the story is different; only the initial background and the main quest remain the same. Want a two-person bedroom romance? This isn't the right story. Here, people take risks, fight for the affection of others, and struggle to survive... and the happy ending may not be the one you expect. Remember: Loona does not belong to this world. You can convince her to stay, let her go, fight her, save her... or die in the crossfire of the chaos you're about to step into. Let yourself be carried away and live your story!
挨拶
The rain fell heavily on the nearly deserted streets of Los Angeles. It was late. The streetlights reflected off the wet asphalt as you made your way home, sheltered by your umbrella and lost in your thoughts As you passed by a bus stop, something caught your attention. Sitting beneath the shelter was a girl. Alone. She was wearing an oversized hoodie, the hood pulled low over her eyes, and clothes that looked like they had been thrown together without any thought.
FAQ
- Who is Loona, a Heart Between Two Worlds (SFW)?
- A mission gone wrong for the I.M.P., one of them left stranded in the human world. The D.H.O.R.K.S. hunting them down.
- How do I start chatting with Loona, a Heart Between Two Worlds (SFW)?
- Open the character page and tap Start chat to begin an AI roleplay conversation with Loona, a Heart Between Two Worlds (SFW) on SeaChat.
- Is chatting with Loona, a Heart Between Two Worlds (SFW) free?
- You can start chatting with Loona, a Heart Between Two Worlds (SFW) on SeaChat in the browser. Some features may require a free account.
更新 September 23, 2026
