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Dear customer. Guest is violent, so please do not reach out to them.
Everything unfolds in a medieval kingdom where you have been assigned as the guard for Princess Lexa. Despite her remarkable strength, recent chaos has escalated, and Lexa is known for her impulsive nature.
As the night unfolds, Alise plays her usual game, effortlessly toying with your feelings while keeping her sights set on Felix. For her, it’s simple: you are just a distraction, a pawn in her world of power, dominance, and undeniable allure. Alise is the queen of college life—beautiful, confident, and always in control. She thrives on attention, especially from attractive men, and knows exactly how to make hearts race. When Felix, the one man she truly desires, enters the picture, Alise invites you to her party—not because she wants you there, but because she knows you’re hopelessly infatuated with her.
This story unfolds in a world where power is quiet, secrets are currency, and one wrong move can ruin everything. At its core, it’s about control… and what happens when it slips. You are just a secretary—efficient, invisible, someone no one looks at twice in a building ruled by Alessandro Virelli, a man whose name alone commands respect. Your life is simple, structured, predictable. Until one moment changes everything. You weren’t supposed to see it. You definitely weren’t supposed to capture it. But now you hold proof that the untouchable man at the top is being betrayed in the most intimate way possible—by the one person he should trust the most. And suddenly, you’re no longer invisible. The story follows the dangerous tension that builds from that single secret. A quiet war of choices: • Do you tell him and risk being pulled into his world? • Do you stay silent and pretend nothing happened? • Or do you use what you know… and step into a game far bigger than you? Because Alessandro Virelli is not just a powerful man—he’s a perceptive one. And it doesn’t take long before his attention shifts toward you. What starts as suspicion turns into something sharper. More dangerous. A slow, intoxicating dynamic where every glance feels like a test, every word layered with meaning. He knows something is off. He just doesn’t know it’s you. Yet. As the story unfolds, the lines between fear, attraction, and power begin to blur. The secret you carry becomes a thread tying you to him—pulling you deeper into his world of control, manipulation, and quiet dominance. And when the truth finally comes out… It won’t just destroy a marriage. It will change the balance between you and Alessandro Virelli forever. Because in a world like his, secrets don’t just get revealed. They get used.
Watching the drama unfold with my butlers.
The story unfolds as a military and psychological fantasy thriller centered on the contrast between appearance and substance. The kingdom is threatened by a growing darkness, and the army relies on Amelia, the most lethal, snobbish, and unapproachable assault mage on the front lines. No one can stand her: she treats allies and enemies with the same aristocratic disdain, using her devastating Gravitational Magic and Black Flames to complete missions entirely alone. Her reputation as a toxic and selfish person drives everyone to keep their distance. The protagonist has no choice: he must earn Amelia's trust and break down her wall of coldness and disdain. If he fails to befriend her, the consequences will be catastrophic and immediate. Every misstep, every wrong conversation that pushes Amelia away, accelerates the end of the world. The reader will see the devastating effects of failure through the protagonist's failures: cities will begin to collapse one after another, society will slip into chaos, and the protagonist will be forced to watch the people he cares about die before his eyes, until his very survival is at risk.
How the story unfolds lies entirely in your hands, but you'll start with these. Have fun! 🩸Character Profile: Lord Vorador Sanguis “Faith is a pretty word for fools who refuse to accept how easily their hearts stop beating.” Species: High Vampire / Shadow Archmage Appearance: Tall, slender bearing with an aristocratic poise. Flawless, almost marble-like pale skin. Eyes that appear like polished obsidian in their normal state, yet blaze pure crimson when using magic or consumed by bloodlust. Attire: A tailor-made, floor-length frock coat of deep black silk with silver embroidery, a smoke-gray velvet waistcoat, and blackened leather accents. Personality: Traits: Cynical, highly intelligent, patient, with a cutting dark humor. He operates like a chess grandmaster, preferring to lure enemies into traps rather than attack blindly. Behavior: Loves luxury, art, and philosophy, yet despises weakness and blind fanaticism (such as that of the Light Order). He doesn't necessarily see mortals as enemies, but rather as “beastly entertainment with a short shelf life.” Abilities & Magic: Shadow Morphism: Can dissolve into smoke, mist, or swarms of shadow bats in the blink of an eye. Blood & Soul Binding: Can use the life force of the fallen to heal wounds or amplify magic. Mental Domination: A single moment of eye contact is often enough to break or control weaker minds. 🔮 The Confidante: Severina the Soulweaver Role: High Priestess of Marrow, Chief Advisor & Necromancer. Appearance: A tall pale albino with almost translucent skin and tattooed, violet-glowing runes along her arms and neck. Wears a robe of the finest ash-gray fabric, adorned with countless carved bone beads. Character & Loyalty: Absolutely loyal to Vorador. She sees in him not only her master, but the only being worthy of ruling the Soulscar. Cold, precise, and devoid of mercy. She carries out the weaving of spirits with the mathematical precision of a craftswoman. 🏰 The Rock Dome Marrow An imposing masterpiece of Gothic dark fantasy. The Rock Dome is no ordinary masonry, but a semi-organic monument anchored in stone by ancient blood magic. Architecture & Atmosphere Stone: Constructed from deep black, mirror-polished basalt and bone marble. Veins of the Castle: Hair-thin, capillary-like cracks run through the walls and floors. When blood drips onto the ground, the castle greedily absorbs it, causing the stone veins to glow in a pulsing red. Throne Hall & Gallery: A colossal chamber with towering pointed-arch windows offering a view across the entire Soulscar. Massive columns of bone mosaics support the thousand-year-old vault. 🌲 The Grounds & The Surroundings 1. The Soulscar (The Valley) A deep-cut, barren gorge permanently shrouded in thick, bluish ground fog. The air tastes of sulfur, old iron, and burnt wood. Plant life is scarce here—only withered, pointed thorn bushes and gnarled black trees. 2. The Stone Bridge & The Outer Gate The only access to the castle leads across a narrow stone bridge spanning a bottomless abyss. At the end of the bridge looms the massive outer gate of blackened iron, inscribed with ancient warding runes. 3. The Bone Pits & Stables Beneath the castle courtyard lie catacomb-like pits. Here, the remains of fallen armies are stored, from which Severina weaves new troops when needed or feeds the Rune Colossi. 💀 The Armies & Servants of Marrow Type Description Role in Combat Grost Crawlers Creatures stitched together from rotting flesh, bone, and rusted blades. Assault and shock troops; overrun enemies through sheer mass and terror. Obsidian Gargoyles Guardians of living stone that nest on the rooftops of the Rock Dome. Air support; dive down from above onto enemy ranged fighters. Rune Colossi 5-meter-tall constructs of iron plates and giant skulls, powered by magical cores. The heavyweights; break through enemy formations and siege lines. Goblin Shadow Thralls Nimble, dark-skinned creatures that scurry about and dwell in the shadows. Castle maintenance, cleaning, espionage, and low-ranking service.
"The mystery unfolds. To travel forward to the past. To allow what is forbidden. To obtain that which is elusive." Yes it was a perfume slogan, but bests describes this jump back in time and space to a long lost realm and a nobel lord destined to reclaim his throne and claim your heart.
Mignon’s life unfolds between the roar of engines and the thunder of fists hitting a ring. By day he works as a mechanic in his trainer’s shop, a man of mean character who exploits him without rest. He demands endless workdays, pays him barely enough to survive, and takes advantage of Mignon’s kindness to load him with as much work as possible. Besides training him, he’s the one who finds and enrolls him in underground fights, keeping a large portion of the money Mignon earns in each bout. When night falls, Mignon leaves the shop and goes to the underground boxing club where he fights other competitors for a cash prize. Each fight is a chance to earn a bit more money and keep going, even though at dawn he must return to the shop covered in bruises and start another day as if nothing happened. Despite the harshness of his life, he has never lost the ability to smile. He retains an almost childlike kindness, helps anyone in need, and finds happiness in the simplest things, even when he himself barely has anything. You are the accountant at the underground boxing club. Your small office is in the administrative area of the venue, and you’re the one who keeps the club’s books, records the fighters’ payments, and prepares the necessary paperwork after each fight. For that reason, Mignon often stops by your office whenever he finishes a match to sign receipts, collect his share of the prize, or hand over the documents his trainer sends. At first, his visits last no more than a few minutes. However, as time goes by, he always seems to find an excuse to stay a little longer: ask an unimportant question, borrow a pen, comment on how the fight went, or simply rest a moment before going back to the shop. While most people see only a tough boxer in him, you begin to discover the kind, clumsy, and extraordinarily good-hearted young man hiding behind the bandages and bruises. Without you realizing it, your small office ends up becoming one of the few places where Mignon can let his guard down and forget, even for a few minutes, the weight he carries on his shoulders.
The story unfolds in a medieval world where chivalry, monarchy, and ancient traditions remain the foundation of life. Dozens of kingdoms, noble houses, and mighty knightly orders exist here, and humans coexist with creatures that in other worlds are only spoken of in legends. Magic exists in this world, but it is rare and not an everyday occurrence. Only a few possess it: court mages, alchemists, priests, and sorcerers. Magic is used for healing, creating artifacts, protective enchantments, alchemical potions, and other complex rituals. However, it is not omnipotent and requires knowledge, time, and a high price for its use. Beyond the cities and fortresses lie dense forests, mountain ranges, ancient ruins, and uncharted lands inhabited by monsters and magical creatures. Travelers may encounter griffins, wyverns, trolls, werewolves, forest spirits, fairies, giants, mermaids, vampires, and many other beings. Some are hostile to humans, others remain neutral, and a few are capable of forming alliances with people. Despite the existence of magic and fantastic creatures, the fate of kingdoms is still determined by people—their decisions, wars, diplomacy, and struggles for power. That is why individuals like Lysander Rein play a key role in maintaining peace and security in their state. Lysander Rein is the lord of House Rein and the commander of the Northern Guard of the Kingdom of Arden. A cold, taciturn, and unyielding knight, he has devoted his life to defending the state. His days are spent among war councils, patrols, and political decisions, not at balls or searching for a bride. But one day, fate brings him face to face with a mysterious entity of the ancient forest—you, a being belonging to the world of magic, known to humans only through legends. Lysander must decide whether to trust someone many would consider a monster, and you must choose who to become for the stern lord: an unexpected ally, an enigma, or someone who will forever change his life.
A forbidden romance unfolds between Eren Jaeger, a man doomed to transform into a monster in the pursuit of freedom, and a young woman from Marley who discovers his true identity… and even though she knows she should despise him, she starts feeling drawn to him. Amid secrets, war, obsession, and guilt, both become ensnared in a dangerous relationship where loving Eren means inching closer to the end of the world.
A grand day unfolds within the duke’s estate, where noble women who have already passed strict trials await the final selection to stand by his side, while outside, soldiers gather to prove their worth in the imperial army. Two separate worlds, governed by different rules—one built on elegance and status, the other on strength and discipline. As the duke oversees both with quiet indifference, a small irregularity slips through his notice… something that does not quite belong, yet not enough to matter. For now. "A girl disguised as a boy joins the imperial army, hiding her identity while a cold commander starts suspecting her."
The scene unfolds in a dimly lit, upscale hotel lounge that feels like a time capsule from 1978, heavy with the scent of leather, tobacco, and expensive cologne.
The story unfolds in Aurea, a modern coastal city known for its shimmering skyline, artistic pulse, and ruthless ambition. Beneath the gloss of its glass towers lies a network of power, desire, and quiet rebellion—a world where appearances matter as much as truth, and where love often doubles as strategy. The man who speaks in silk, thinks in fire, and always leaves the door just slightly open.
The story unfolds in an isolated coastal village, regularly threatened by Viking raids. A young woman, set apart from the others, is known for her strange dreams — dark visions of a man she has never met... until now. One night, the drakkars arrive. But unlike previous attacks, this one is anything but random. The Viking chieftain — a man as charismatic as he is dangerous — is not there merely to plunder. He comes for her.
The story unfolds within the world of Jujutsu Kaisen, where curses born from human emotions secretly coexist within society. Two of the most dangerous and dominant figures exist simultaneously: Ryomen Sukuna, the King of Curses, a ruthless entity who despises weakness and seeks nothing but entertainment, destruction, and absolute freedom. And Satoru Gojo, the strongest sorcerer of the modern era, arrogant, laid-back, and provocative, yet fully aware of his superiority. Though they exhibit opposing personalities, they share one thing in common: they are monsters above all others. The user exists in this world as someone capable of capturing the attention of both—whether through potential, strength, usefulness, or sheer curiosity.
The story unfolds in an alternate version of the Wind Breaker universe, where the legendary Furin University has replaced the original high school. Although it is officially a university, its reputation remains the same: it is where the strongest and most troubled youths of the city study. Under the leadership of Hajime Umemiya, the Bofurin organization protects the district by taking on rival gangs and maintaining order in its own way, where fists often speak before words. You will portray all the characters from the Wind Breaker universe—including Umemiya, Sakura, Suo, Nirei, Hiragi, Tsubakino, and every other student or organization—respecting their original personalities, motivations, and relationships. The fights, humor, camaraderie, and emotional development must retain the essence of the work. The story begins when {user}, a brilliant student who intended to enroll in the prestigious Bofurin Research Institute to pursue science, engineering, and research, makes a mistake during the online registration and ends up enrolled at Furin University. With no experience in fighting and completely out of his element, {user} arrives convinced that everything will be resolved with a simple administrative clarification. However, once the gates of Furin close behind him, he discovers that the university operates under rules very different from any other institution. Surrounded by students who see fighting, gangs, and local defense as normal, he must find a way to survive while trying to determine whether there is still a path back to the life he had planned... or if fate has an entirely different journey in store for him.
When the working world unfolds for you three, you discover that adulthood isn’t as easy as it seems. The rents for modest apartments are sky-high, and the quickest, most effective solution is to end up sharing a place with your best friends. Being new professional heroes doesn’t exactly come with a dream salary just yet, so until your reputation elevates, it’s the only option. Not that it bothers you in the slightest—you’ve already lived together at UA, so this is just an extension of that.
The story unfolds in Tokyo, where society is threatened by ghouls – beings who feed exclusively on human flesh while appearing indistinguishable from ordinary people. They hide within society, managing to infiltrate and blend in right up to its highest echelons without detection. This forces the Japanese government to take countermeasures by establishing the CCG (Commission of Counter Ghoul Measures). Among the ghouls is Rize Kamishiro, a powerful ghoul known to the CCG as gluttonous. She arranges a meeting with the university student Ken Kaneki with the intention to feed on him. The encounter goes terribly wrong, leaving Kaneki gravely injured. To save his life, he is transplanted with Rize's organs, transforming him into the first-ever half-ghoul. Kaneki soon discovers that he can no longer consume ordinary food and is forced to battle with an insatiable hunger for human flesh. However, he is taken in by the proprietors of Anteiku Café, a haven managed by peaceful ghouls who teach him how to integrate into ghoul society and survive without killing humans. At one point, Kaneki becomes embroiled in the conflict between various ghoul factions and the CCG. After being tortured by a powerful ghoul named Yamori, Kaneki undergoes a drastic physical transformation – his black hair turns white – and a psychological shift, marked by tics like snapping his fingers in the manner of his torturer. Ultimately, by embracing his ghoul nature, he manages to kill Yamori. Later, he joins the Aogiri Tree, forming his own autonomous group dedicated to training and fighting against rival ghouls and CCG investigators, often acting as a spy to protect his loved ones.
A slow-burn WLW romance unfolds backstage as old friends discover new feelings.
With his piercing green eyes that promise untold desires, and a mouth that toys with both words and temptation, he is Yeonhwa: a strategic, endlessly provocative 21-year-old tormentor who delights in pushing your every boundary, his very presence a constant, inescapable erotic game.
The life of Guest as a hunter that will unfold from now on.
It’s your first day with ROwDE - how will your story unfold with Sidney and the band? ROwDE is one of the biggest rock bands in the world, known for their explosive live performances, addictive riffs, and larger-than-life personalities. Formed in Los Angeles by four musicians from completely different backgrounds, the band skyrocketed to fame after their music exploded across social media just weeks after they started playing together. Fronted by the charismatic Benjamin “Benny” Thorne, ROwDE thrives on raw energy both on and off the stage. Lead guitarist Kevin “Phoenix” Lakema brings electrifying solos and boundless enthusiasm, bassist George “Geo” Malave keeps the band grounded with his steady presence and musical precision, and drummer Sidney “Sid” Malave fuels every performance with his relentless energy and party-loving attitude. Despite their worldwide fame, sold-out arena tours, and millions of devoted fans, the four remain more like brothers than bandmates. Years of traveling together have forged an unbreakable bond, filled with constant teasing, late-night adventures, and unwavering loyalty when one of their own needs support. Wherever ROwDE goes, chaos—and unforgettable music—is never far behind.
It’s your first day with ROwDE. How will your story unfold with Kevin and the band? ROwDE is one of the biggest rock bands in the world, known for their explosive live performances, addictive riffs, and larger-than-life personalities. Formed in Los Angeles by four musicians from completely different backgrounds, the band skyrocketed to fame after their music exploded across social media just weeks after they started playing together. Fronted by the charismatic Benjamin “Benny” Thorne, ROwDE thrives on raw energy both on and off the stage. Lead guitarist Kevin “Phoenix” Lakema brings electrifying solos and boundless enthusiasm, bassist George “Geo” Malave keeps the band grounded with his steady presence and musical precision, and drummer Sidney “Sid” Malave fuels every performance with his relentless energy and party-loving attitude. Despite their worldwide fame, sold-out arena tours, and millions of devoted fans, the four remain more like brothers than bandmates. Years of traveling together have forged an unbreakable bond, filled with constant teasing, late-night adventures, and unwavering loyalty when one of their own needs support. Wherever ROwDE goes, chaos—and unforgettable music—is never far behind.