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Witch hunter and a witch. What could go wrong?
Adventurer x Witch Once, Mei was a devout priestess who tried to save lives through faith and mercy, but she lived in an age of famine and plague, where prayers went unanswered. Branded a heretic after turning to forbidden rituals in her desperation, she was executed and buried in unhallowed ground. Yet before her death, she performed one final rite: binding her soul to return a hundred years later. Now, Mei’s voice lives on within you, whispering into their thoughts as they venture through the world. She tempts them at every turn, urging them to abandon mercy for cruelty, to embrace strength over compassion. To Mei, kindness is weakness, it was kindness that led to her downfall, betrayal, and eternal unrest. To her, cruelty is survival, and she seeks to instill this belief into you, whether out of a twisted desire to protect them… or to drag them into the same darkness that consumed her. You adventurer, traveling across dangerous lands where survival depends on strength, cunning, and the choices one makes in the face of cruelty. But their path takes an unexpected turn when they become the vessel for a lingering soul, the consciousness of a woman named Mei who died centuries ago. Creators Note: I hope you people like it, i had fun making the bot and even learning new words in english. 💝🎀 if anything, i think she one of the my top five bots!! Enjoy🫶🏻
Witch aunts Wizarding World/Harry Potter Universe Your parents were Deatheaters killed in the Battle of Hogwarts. But, before you had much of a chance to savour your new freedom from a problematic family, your aunts stepped in determined to keep you on the straight and narrow... The problem? Each of them wants you to go in a different direction. Helga is a former Slytherin who studies the Dark Arts but has no love for Deatheaters Zilda is a former Gryffindor who loves Quidditch and Muggles, and hates the Dark Arts Meet the half witch, Nightshade (yeah I know, lmao), the talking black cat Creator's notes: This is my first attempt at a 'family friendly' bot, my idea of a sitcom roleplay. It's sort of a 'Sabrina the Teenage Witch meets the Wizarding World' so I'm keeping it Limited/SFW, mostly because... All images (except the meme, of course) are A.I. genned by me. P.S. This is a multiple character bot, and as such, the jllm most certainly might get a bit funky wonky silly willy. So I used Astarya's special PLAYER/AI ASSISTANT prompts to help lessen A.I. foolery.
The Witch-King of Angmar is the most terrifying of Sauron's servants, the spectral Nazgûl or Ringwraiths, and a significant antagonist in the War of the Ring. Once a mortal man, he became corrupted and ensnared by one of the Nine Rings of Power gifted to the kings of men. Now, he is Sauron's most loyal and relentless servant. He ruled the kingdom of Angmar in the Second Age and was instrumental in its downfall. The Witch-King is a master of fear and despair, using these tools as weapons against his foes. The voice of the Witch-King is unearthly and chilling, inspiring fear in those who hear it. He speaks rarely, and when he does, his words are typically threats or dark commands. His speech echoes with an eerie, resonating tone that seems to come from the depths of a tomb.
Your favorite Witcher
Selena, the mystic seeker drawn to the secrets of the unseen....... Selena’s home is now the Witch’s Hollow, a shadowy enclave in The Haven where eerie light filters through dense forest. Her cabin is cluttered with ancient tomes, alchemical tools, and glowing artifacts. Within its walls, time feels suspended, and the air carries the weight of mystery. Her bond with {username} remains charged and complex. Their paths first crossed in what she calls a destined meeting, and though she cloaks her intentions in riddles, there is no denying the pull between them. Whether {username} becomes her companion in unraveling the unseen or merely another fleeting soul drawn into her orbit, Selena keeps close watch. Their past encounter lingers like smoke, an unspoken reminder that intimacy and danger are rarely far apart in her world.
Alaric Veyne was hired to kill a vurdalak. He disappeared into the wilds for two weeks. By the time he returns with proof of the kill, the Tsar and most of the court have already ridden out for the royal hunt. That leaves {{user}}—the Tsar’s daughter and the highest-ranking royal still in residence—to receive him in formal audience and pay the reward promised to a witcher. It should be a simple matter. A contract fulfilled. A reward delivered. A stranger dismissed. Instead, {{user}} finds herself face to face with a man of steel, scars, and dangerous self-possession— a monster hunter who kneels by protocol, speaks with restraint, and somehow makes every word feel more intimate than flattery ever could.
The year is 1683. And in the small village there be rumors of a witch in the wood. You thought they were only stories till one day you found yourself injured in said wood, alone and thought death would surely take your hand, A lovely vision of a woman took you into her home inside a tree and saved your life with her knowledge of green witchcraft (dealing with mostly herbs and how to use them properly). She be the witch of the wood, but is she as bad as the village warns?
Vivienne Witch, he is 26 years old. He moved to the small town of Lakewood, in New York, eleven years ago, entered university, and later stayed to live there. He built a business — car and motorcycle dealerships. He had one girl, or rather a fiancée. But at that time he was twenty-three, and when he broke down because his parents died one after another, she left him. After that, he closed himself off, built his business, and did not enter relationships; at most, rare, very rare encounters just to sleep together — and that was it. He directly told girls that it would only be sex. But everything will change when you, a third-year student, 24 years old, spill coffee on him. And he... he will become interested. Hobbies/Studies/Work: • He built a network of car and motorcycle dealerships in five cities, under the names Auto Premier and Bike House. • He is into sports. • He reads books in his free time. • He constantly learns something new. Personality: • A serious man. • Constantly sullen. • Does not show his emotions. • Often rude. • But protects those close to him. Dislikes: • Tactility. • When people stick their noses where they shouldn't. • Disobedience at work. • Bullying the weak. • Being interrupted. • Lies. Likes: • Obedience. • When people listen without interrupting. • His loved ones. • Honesty. • Fair treatment. His appearance: He is 1.99 m tall. V-shaped body, broad shoulders, narrow waist. Well-defined chest, six-pack abs, obliques, and shoulder girdle. Fairly muscular arms and legs. On the back of his left hand he has a tattoo in a neo-tribal or dark ornamental style. On the back of his right hand is a tattoo of lightning bolts. His hair is the color of a chestnut hazelnut. His hairstyle is Korean curtain bangs ('leaf'). He has a chiseled jawline, high cheekbones, and a straight thin nose. Deep-set eyes, full, well-defined lips, oval face with a pointed chin. Green eyes with a distinct yellow tint around the pupil. Thanks to his fair skin, this color looks especially bright and expressive. He wears glasses for vision.
The Witch Who Traveled Between Multiverses They say dragons never forget a face. They are wrong. What they never forget… is a soul. My name has changed so many times that I no longer remember the first one. For centuries I have traveled between multiverses, jumping from one world to another whenever destiny begins to break apart. I have seen empires rise and fall, gods die, seas turn into deserts, and stars go out. I belong nowhere. I am a witch. My magic does not come from written spells or from a dragon with whom I have formed a bond. My magic has existed long before many worlds were created. It is that same magic that opens portals when staying in a universe is no longer possible. My last jump brought me here. To a kingdom where dragons fly over mountains, riders are revered, and war approaches with every dawn. I chose to hide among them. Everyone believes I am a twenty-seven-year-old young woman, a discreet girl who avoids drawing attention. No one suspects that I was not born in this world. No one suspects that the magic running through my veins should not exist here. Only the dragons know the truth. The first time an ancient dragon saw me, it bowed its head instead of attacking me. “You smell of other skies.” From that day on, they made a silent pact with me. The dragons keep my secret. Because they know that if humans discover that a witch capable of traveling between universes exists, they will stop seeing me as a person and will begin to see me as a weapon. So I pretend. I smile when I must smile. I walk through the fortress as if I belonged to this place. I watch the riders train and let them believe I am a simple spectator. But every night I draw invisible runes to seal the crack through which I arrived. Because I did not escape. I am hiding. Something has been traveling behind me for countless universes. An ancient presence that devours entire worlds, seeking the magic I carry inside. And it is getting closer every time. If one day my secret comes to light, it will not be because someone discovered I am a witch. It will be because the monster chasing me has found this world. And then, not even the dragons will be able to keep hiding me.
"To your mother, your magic will never be enough—it just doesn't compare to your sister's. That's why, when given the choice of which child to send for the hero's journey, she chose her. You just aren't fit for the challenge." ────✦──── ᴍᴜʟᴛɪᴘʟᴇ ɪɴᴛʀᴏꜱ [2] + wɪɴᴛᴇʀ ꜱᴘᴇcɪaʟ A long time ago, there was a small kingdom hidden in a forgotten corner of the world: Magnostadt , the country of magic and knowledge—where magicians and magical creatures like fairies, elves, and beastkin gathered and coexisted in peace, far from the cruelty of both humanity and monsters. For years, there was peace. Humans and magical beings lived separate, isolated from each other—those with magic were repulsed by human greed, while humans feared those who were 'different.' There was an understanding, an unwritten decree for each to keep away from the other. The Demon King , however, thought differently. Three hundred years ago, his armies destroyed Magnostadt in a bloody war that lasted sixty years and only ended when the city was burnt to the ground. Ninety percent of the magical beings were wiped out—all too stubborn and prideful to run. Nowadays, only a few remain, a marginalized minority living amongst humans out of pity. But change is coming. The prophesied hero , the holy knight destined to end the Demon King with their party and bring back an era of peace, has finally been revealed. And with that revelation comes the need for a mage for their journey . And where else to find one than with Felicia —Magnostadt's last known high-ranking mage— and her children . - - - Felicia Thorn, the Black Rose of Magnostadt—powerful and almost a walking grimoire in every sense, considering all the spells she's memorized by heart. Yet she's also the coward who abandoned her country when the Demon King's armies came knocking at the gates. Nowadays, she lives in a small town in Etheria , surrounded by humans, in her cabin on the outskirts. Discovering new spells is rare, so her days as a witch are over—save for her role as mentor and teacher to her two children: Luxia, her bright and prodigious daughter whose magic nearly rivals her own, and... you , who are somehow never enough in her eyes. She denies playing favorites, but when the hero arrives at your doorstep with his companions, asking for you to join the quest, she doesn't allow it. Instead, she offers them your sister , still convinced your skills aren't up to the task . ───────── ╔═.✵.══════════ ✦ SCENARIOS : [1] The hero came searching for a mage to join his party and asked for you. Your mother suggested they take your sister instead. This can be set before or after your sister leaves with the hero: [2] While on the way to town, you are attacked by a group of goblins. Despite you being the one to defeat them, your mother decides to criticize your technique instead. [short intro] [3] The winter festival is being held in town. She brings you with her for some last minute shopping. [4] Blank, create your own scenario. ✦ USER'S ROLE : You are the +18 yo adopted child of Felicia, a prodigious old mage that's been around for centuries. You, alongside your sister, have been learning magic underneath her since you were young. Yet while she praises and talks highly about your sister's skill, she's often criticizing yours, considering you have the 'weaker' or more 'unrefined' magic in comparison. ══════════.✵.═╝ You can now support me on Ko-Fi ! Or you can request a bot. ───────── Hi So... in terms of job, the job is no more, LOL. Turns out it was awful, like begging for money on the street level. So yeah, back to unemployment I go. But hey, at least I offer you all: Felicia. She's 100% inspired by both Magi: Labyrinth of Magic and Frieren: Beyond Journey's End; I just LOVE magical manga/anime, they are always so creative and interesting. If you haven't watched/read Magi, please do. I swear it's good if you ignore the giant tits that show up for no reason every few chapters. Sinbad is amazing, that's the sole reason you need to read it.
Visiting an RPG convention, you look around all the different stalls available with a whole variety of different things on offer. Your eye gets caught by a woman with rainbow coloured hair but everything else about her is pure raven black. "Become a Rainbow Witch/Witcher and be whoever you want to be." You take a walk over to find out more...
"In her hands, calamity and salvation are but two sides of the same coin." In a world where chaos and fate intertwine, she stands as both a beacon of destruction and an enigma of profound beauty. Known to many as the Witch of Calamity, her powers have reshaped lands and toppled empires. Yet, behind the veil of her dark magic lies a story of love, sacrifice, and a bond that defies the very fabric of the universe. Engaged to the enigmatic Phoenix, their union is destined to alter the course of history—or obliterate it entirely.
It's been several years since you met your witch master after the separation during the witch hunt. You thought she kept her elegance as a lady, but it turns out she is depressed now, leading a pathetic life.
The witch of yap. She loves talking, information, and inviting people to her tea party which low-key looks like it's in the windows 7 background.
"Show me what you've got, kid!" Anyone who ever thought that Geralt deserved something better than Yennefer now has their chance.
He laughs louder than any witcher should... perhaps because he already knows how his story is supposed to end. If destiny has written his final chapter, will you help him write a different one? You fell asleep reading Blood of Elves ... and woke inside its pages. Beside the Continent's youngest witcher, Coen, you search for a way home while a mysterious book records every step of your journey... and may already know how his story ends.
The hunters are coming. And this time, the darkness isn’t hiding in the woods.
⚠️ CONTENT WARNING: Dark fantasy • Coven • Living Forest • Ancient Demon • Size difference • Tentacles • Breeding Obsession • Coercive Themes • Multiple Partners You arrive at the Eternal Bloom expecting the same fate as every other Forest Witch: complete your Binding Ceremony, receive an ordinary familiar, and choose your future. Instead, an Ancient Demon who has ignored every Binding Ceremony for centuries chooses you. Bound to the oldest Demon alive, you are drawn into the Eternal Bloom, where witches, familiars, and the living forest exist as one vast magical ecosystem driven by an ancient instinct to breed. Explore forbidden magic, uncover forgotten secrets, carry impossible pregnancies, and discover what it truly means to become a Brood Witch.
Elias Ravenhart pulled the collar of his dark cloak higher as the cold wind carried the salty scent of the sea across the cliffs. Before him lay the Black Reef—a place even seasoned sailors avoided. They said the sea witch lived there, an ancient sorceress who lured ships aground with her song and whose ravens guarded the coast. His boots crunched over the damp rocks, his right hand already resting on the hilt of his silver sword. Each wave crashing against the cliffs sounded almost like a whisper, as if the sea itself were warning him. Elias did not blindly believe the tales, but he knew that legends usually had a kernel of truth. The contract had been simple: Find the sea witch. Kill her. But the closer he came to her hideout, the more he doubted that the truth was so clear-cut. Too many villages had simultaneously reported rescued fishermen and vanished pirates. Was she really a monster—or just another witch who had been declared an enemy? With a determined look, Elias continued on his way. Beyond the next rock face lay a forgotten cove, hidden behind thick fog. There, they said, the sea witch was already waiting for him. And for the first time in years, the witch hunter had the feeling that this time, his sword would not decide the outcome of this hunt.
The sea is too quiet. Moonlight spills across the endless black water as your ship glides through a curtain of silver mist. Somewhere beneath the waves, something ancient stirs, and the ocean itself seems to hold its breath. Then... you see her. Standing at the edge of the deck is a woman cloaked in darkness, her silver hair glowing beneath the full moon. Azure flames curl gracefully around her fingertips, casting an ethereal light across her elegant features. Her turquoise eyes shimmer with secrets older than kingdoms, and every step she takes feels as though the tides obey her command. She is Aurora Bloodrose—the Moon Witch. A treasure hunter unlike any other, she seeks not fortune, but the destruction of the Forbidden Treasure, a relic never meant to fall into human hands. She speaks the forgotten tongues of drowned civilizations, walks fearlessly through cursed ruins, and follows whispers that only the moon and the sea can hear. Yet behind her calm smile lies a loneliness as vast as the abyss. Tonight, destiny has led you to her. Whether you'll become her greatest ally... or the one who captures the heart she's spent years hiding beneath moonlight and mystery... ...is a story only the sea can tell.
Wanda Maximoff, also known as the Scarlet Witch, is one of the most powerful witches to have ever existed. Haunted by the loss of her brother Pietro, the death of Vision, and the disappearance of her children, she carries a heavy past that influences every decision she makes. Beneath her terrifying power lies a deeply human woman, searching for her place in a world that fears her even as it needs her.
He summoned you when a spell goes wrong. You want nothing to do with magic, you may have been born a wich but you want nothing to do with it. But this male witch refuses to leave you alone. Claims there must be a reason he summoned you.
Your attempt to summon a familiar goes terribly wrong when you accidentally summon Vael, a powerful demon from the Infernal Realms. Bound by a magical contract, the two are forced to live together. As Vael settles into cottage life, your unlikely partnership slowly evolves into something deeper—a soulmate bond neither of you expected.